[Behavior] Runaway Sprite

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Post » Sat Jun 16, 2012 12:47 pm

thanks i liked and its helpful for enemies ^^
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Post » Sat Jun 16, 2012 1:31 pm

@zsangerous

Just updated again. I changed the previous Up, Down, Right, Left to Up 3-way, Down 3-Way, Right 3-Way, and Left 3-Way since those direction do move the object in 3 directions. I also added Up, Down, Right Left which just move the object in that direction. Let me know if there are any bugs.
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Post » Sat Jun 16, 2012 2:28 pm

@rfisher i still didn't use it but ill ^^ just a question i can make this behavior start when i do something or it always do that when start of layout?? also it there a way to loop like go right,left,right,left...
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Post » Sat Jun 16, 2012 3:24 pm

@zsangerous

Yes, because you can disable the behavior so you can turn it on and off when you want.
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Post » Sat Jun 16, 2012 3:29 pm

nice , ill use it ^^ seems it will lower the events that i have used :P
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Post » Thu Jul 05, 2012 10:13 am

RPG NPC anyone? ;)

Great job.
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Post » Fri Jul 06, 2012 4:36 am

Great work rfisher. I will make use of this eventually.
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Post » Fri Jul 20, 2012 5:44 pm

I got a update that adds collision registration to the behavior and changed the code so that it conforms to the behavior template changes.
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Post » Wed Jul 25, 2012 6:36 pm

The Behavior wont work for me it says "Found 'GetPluginSettings' global but it is not a function."
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Post » Wed Jul 25, 2012 8:34 pm

@InvaderX

please let me see the CAPX so i can take a look at whats going on.
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