[BEHAVIOR] Shake (not camera)

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Post » Wed Mar 02, 2016 11:38 pm

super cool! can't wait to try this out!
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Post » Thu Mar 24, 2016 2:24 am

nice job! thanks!!
but it maybe has a little bugs, if you can fix it will be most best!
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Post » Thu Mar 24, 2016 9:14 am

It is very good, thanks for the work.
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Post » Sat Apr 09, 2016 5:31 pm

Thanks for this!

Stop Shake action can be useful. I know you can disable behavior which is different from stop shake .
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Post » Mon May 02, 2016 1:23 pm

I hope this behaviour gets some updates too.

Current issue:
The shake behaviour affects globally to any objects with this behaviour when either is triggered.

Request:
Triggering by individual instances.
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Post » Mon May 02, 2016 2:34 pm

awesome plugin definetly saves some events


... will it blender?:D

yes :D
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Post » Mon May 02, 2016 6:06 pm

Jaydon wrote:I hope this behaviour gets some updates too.

Current issue:
The shake behaviour affects globally to any objects with this behaviour when either is triggered.

Request:
Triggering by individual instances.


Absolutely agree. Great plugin, but this little bug is upsetting :(
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Post » Fri May 13, 2016 12:03 pm

Jaydon wrote:I hope this behaviour gets some updates too.

Current issue:
The shake behaviour affects globally to any objects with this behaviour when either is triggered.

Request:
Triggering by individual instances.

Yup, solving this little issue would make this behavior very usable!
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Post » Sun Jul 10, 2016 3:48 pm

This is fantastic and will be in my game definitely! Thanks! :D
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Post » Tue Jul 12, 2016 2:53 am

very nice. thank you
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