[Behavior] Typing (for text / sprite font plugin)

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Post » Sun Mar 11, 2012 1:42 am

Document, plugin and sample capx file are included.
Last edited by rexrainbow on Wed Jan 06, 2016 4:26 pm, edited 1 time in total.
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Post » Sun Mar 11, 2012 1:57 am

Nice1!

Thanx for building this awesome plugin
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Post » Sun Mar 11, 2012 4:08 pm

@rexrainbow
Just wanted to express my appreciation for this plugin again.

I noticed something strange going on with the example though. It brings up this screen on firefox and/or chrome. I've got the most up-to-date versions of rex_text/rex_function/rex_timeline.

Screen:


I created a really simple project to see if I could duplicate the problem. Could this be because I'm still using the r80.2 release?


Here is the sample capx:
capx

The code only has one line in it:


If I comment this out, the project previews normally.

Any idea what's going on?


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Post » Mon Mar 12, 2012 12:02 am

@cacotigon

This capx works fine in my computer, I'm using r80.2, too.

Try to re-download textplus plugin again. Actually, older (previous) version has this bug.
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Post » Mon Mar 12, 2012 8:41 pm

That fixed it! Weird, I really thought I had the latest version. :)
Thanks~~
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Post » Mon Mar 19, 2012 12:21 am

Update:

Add version to 1.0
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Post » Thu May 24, 2012 5:18 am

Update:


Behavior: typing


I put "typing" feature into a behavior for text object. So that user could add "typing" to official text object.


The same, it need a timeline object to get a timer for typing.rexrainbow2012-05-24 09:11:47
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Post » Thu May 24, 2012 8:37 am

Hey rex, your link is 404 :O
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Post » Thu May 24, 2012 9:12 am

@Joannesalfa

Thanks, I had updated link.
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Post » Tue Jul 31, 2012 12:54 am

Update

When stop typing, user could select to show all text or just keep current text.
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