and my two cents: i had an app which would download an array through the http object to a text object. the array was like:[code:3946rl99]1,test,100,200;2,test2,200,200;3,test3,250,200;...........;4000,test4000,200,200[/code:3946rl99]
and after setting the text to a http.response run a loop 4000 times, creating 4000 objects with private variables from the tokenized string (the "1","test","100" and "200" these private variables). This loop lasted about 10 seconds, hanging the game and this was not the http's fault. I'm pretty sure it was the loop's speed.