So that the game doesn't create all other sprites with the behavior and not using this behavior?
Or wouldn't the unused behavior have an impact on the performance?
So I'm thinking:
to ease on performance, when the certain action occurs, delete the sprite and immediately replace it with the same sprite that has the fade-behavior.
Good or unnecessary?
Thanks for answering in advance.
(language edit: google chrome's spelling check suggested me to write "behavior" instead of "behaviour" - I guess that's USA vs UK spelling)