[Behaviour] Boids Flocking

Post your completed addons to share with the community

Post » Sat Jun 01, 2013 12:20 am

Excellent stuff!

Only thing is that when mouse stops and flock catchup... they go nuts!

If you can update that flock goes to circular or "run in eights" mode that would be just perfect!

Or even better... that we can chose between stop mode or circular or "eight" mode...
Becouse this can also simulate soldiers in an RTS just as easy as bats in the sky.
irina2013-06-01 00:23:57
B
26
S
11
G
2
Posts: 669
Reputation: 5,038

Post » Sat Jun 01, 2013 8:13 pm

[QUOTE=irina]
Becouse this can also simulate soldiers in an RTS just as easy as bats in the sky.
[/QUOTE]

This was exactly my thought after seeing the first post.
Soldiers, tanks the list could go on..

Thanks
B
13
S
4
G
3
Posts: 21
Reputation: 2,134

Post » Sun Aug 25, 2013 2:06 pm

@tanoshimi

this is great !
thanks !

but i'm thinking in a way to allow the sprite to avoid some obstacle like a wall for example.

would you have an idea ?
B
17
S
3
Posts: 92
Reputation: 1,337

Post » Mon Aug 26, 2013 9:50 pm

@manukeo Try rexrainbow's Pushout Plugin
B
12
S
3
G
1
Posts: 347
Reputation: 2,866

Post » Mon Sep 23, 2013 2:10 pm

Welcome!!!!!
very excellent!!!
B
3
Posts: 9
Reputation: 243

Post » Fri Nov 01, 2013 10:27 pm

Very nice plugin. How to add collision with other objects? Avoidance? Maybe I missed something...
B
10
S
1
Posts: 30
Reputation: 594

Post » Mon Nov 18, 2013 3:28 pm

[QUOTE=ghost] @manukeo Try rexrainbow's Pushout Plugin [/QUOTE]

@ghost Could you post a link to that plugin, please? I also need the boids to collide against solids, and I don't want to go into the behavior code it this is already solved. Thanks!
B
4
Posts: 4
Reputation: 208

Post » Mon Nov 18, 2013 4:44 pm

@VotaVader
of course:
https://dl.dropboxusercontent.com/u/5779181/C2Repo/rex_pushoutsolid.htmlghost2013-11-18 16:45:10
B
12
S
3
G
1
Posts: 347
Reputation: 2,866

Post » Sun Jan 05, 2014 12:04 pm

@tanoshimi

Are you able to add an option for "object avoid rotation" to this plugin ?

And an option to turn it Off from an action ?lennaert2014-01-05 12:43:00
Who dares wins
B
50
S
10
G
10
Posts: 1,728
Reputation: 12,867

Post » Wed Jan 08, 2014 12:49 am

[QUOTE=jojoe]
One of the engines has a promotion system to choose the alpha boid ,(the one that all the others will seem to follow). After the alpha gets destroyed, it would choose the next boid to take over the overall flock's path.
[/QUOTE]

Any luck with the "alpha boid" behabiour that yo wanted? I need something like this too to represent a group of cows being herded.

Thanks heaps for any help.
B
2
Posts: 9
Reputation: 176

PreviousNext

Return to Completed Addons

Who is online

Users browsing this forum: No registered users and 2 guests