[BEHAVIOUR] followPath

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Post » Wed Jan 18, 2012 9:45 pm

As i promised earlier , in SVG shapes plugin topic i have this rollin'...

I've made (still in alpha testing) a path follow behaviour. So the user can insert a path shape into layout, and after that he can apply this behaviour to any game element in the game world.
After that tiny task the user can setup a follow that path (chosen by him) action and the host element of the behaviour will gladly run on that path.

We have paramters for that run: number of repeats, delay till start the walk, duration, ease type.

I assume i will provide pause action for that walker on the path, resume action and stop action.

We can program actions on the "On reach the end of path" event .

At this time of development the rotation of the walker sprite in the demo link provided (twitter icon) is not working smoothly, but i guess i will clamp somehow the things ...

Tiny demo

Sorry for my bad english! Have a good night!

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Post » Wed Jan 18, 2012 10:01 pm

I think I can speak for everyone when I say....yes please :)

That path plugin will be awesome!
If your vision so exceeds your ability, then look to something closer.
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Post » Fri Jan 20, 2012 7:48 pm

any updates to this?
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Post » Fri Jan 20, 2012 7:51 pm

working on it ... see you soon with updates

Good luck!
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Post » Mon Jan 23, 2012 6:59 am

Please! Make the pluguin followPath. I need it so much!
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Post » Mon Jan 23, 2012 2:48 pm

waitin for it...
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Post » Thu Feb 02, 2012 8:33 pm

looking forward to it!
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Post » Fri Feb 03, 2012 11:04 pm

Hey Narcis, this is great the FollowPath...
waiting for it...
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Post » Tue Feb 07, 2012 8:24 am

Wow man this looks awesome, can't wait for the release.
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Post » Fri Feb 24, 2012 6:32 pm

where I down this behavior of the gods? (sorry for my horrible English.)
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