Berzerk!

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Post » Mon Jul 07, 2014 9:51 am

For my intro to C2 I decided to pay homage to one of my favourite games from what I think of as the start of the golden era of arcade games, Berzerk! from 1980

This is still WIP but it's pretty much on hold while I venture into some original stuff :D I learnt a lot from doing this.

I've tried to make this pretty close to the original, but the AI itself is not quite the same. It should give the overall feel of the original though. There are some bugs but overall it's quite playable.

Trivia: I used basically the same maze-creating method as the original :P

Hope you have some fun with it.

Berzerk!

Edit: added link below

YouTube video of the original if you want to compare
Last edited by codah on Tue Jul 08, 2014 12:11 am, edited 5 times in total.
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Post » Mon Jul 07, 2014 4:35 pm

Nice game, but it need little improvements, like the player die immediately after a robot kills him. you need more health length. Plus try to change fire from Enter to X or Space! That is lot harder than the normal controls ! Hope I helped!
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Post » Mon Jul 07, 2014 11:29 pm

Thanks for the feedback. It's supposed to be hard, like the original :) Also you can use gamepad if you like. Remember, it's old school :geek: (I added a link to a YouTube video of the original for comparison).

Thanks again!

Edit: added Arrows and Space bar controls.
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Post » Tue Jul 08, 2014 1:03 am

https://044dc94b516c3ef4a616735832f0bc9 ... index.html

Looks like we think alike. Berzerk is one of my favorite games of all time!

(arrow keys and ctrl key to shoot) My robots don't pathfind but just track on x/y like the original. It makes them much dumber.. but at the same time they follow your movements differently.
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Post » Tue Jul 08, 2014 2:37 am

Hey @sinistar99. I also did my own movement initially but re did it using a kind of hybrid pathfinding with the standard plugin and my own code. With my c2 knowledge now i could probably redo it but who knows. Will check out your game when I can but atm i'm on Mobile. Thanks for the comment!
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Post » Tue Jul 08, 2014 1:22 pm

The thing about Berzerk robots is they have no idea how to pathfind, but they will either track your X or track your Y depending on what state they're randomly in for a while. This gives them a really human like behavior where they'll duck behind walls to "dodge your bullets" because you're ducking to dodge theirs and they're just kind of mirroring you.

It's like when you meet someone in a hallway and you both go one way then another in a dance of blocking each other...
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Post » Tue Jul 08, 2014 1:46 pm

sinistar99 wrote:The thing about Berzerk robots is they have no idea how to pathfind, but they will either track your X or track your Y depending on what state they're randomly in for a while. This gives them a really human like behavior where they'll duck behind walls to "dodge your bullets" because you're ducking to dodge theirs and they're just kind of mirroring you.

It's like when you meet someone in a hallway and you both go one way then another in a dance of blocking each other...


Yep, I know trust me I played it a lot on Mame for research :) However they also move on angles. I made mine kind of dumb and only pathfind when they are in a certain range, etc. All good fun.

BTW I played yours, well done it's cool.
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Post » Sat Jul 19, 2014 6:36 pm

good work , keep it up
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