Best 1:1 aspect ratio resolution for pixel games

Discuss game development design and post your game ideas

Post » Sun May 27, 2012 1:26 am

<<edit: information is irrelevant now>>
Last edited by bolosaur on Fri May 08, 2015 9:34 pm, edited 1 time in total.
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Post » Sun Jun 03, 2012 9:31 pm

Thanks a lot for useful information!
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Post » Sun Jun 03, 2012 11:12 pm

Thanks, but I don't think anyone should be accepting the information at face value right now. The solution leaves a *lot* of letterbox space on some platforms, even though it technically displays right without having to scale down on most of them.

I'm still thinking there must be a better solution, so as of now this topic might be better off serving as an index of display resolutions for different platforms. :-)
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Post » Sun Jun 10, 2012 6:47 am

I made an experiment:

http://flamma-beta.com/HTML5/aspect/

Hmmm... not bad, so i changed integer letterbox to letterbox scale because, integer letterbox did leave spaces on outside of window (only right and left, NOT up and down), then letterbox scaled fixed it, also it almost matches my desktop monitor to my iPod, no modification of size on this sprite.Joannesalfa2012-06-10 06:52:31
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Post » Sun Jun 10, 2012 7:39 am

Very useful information here! thanks
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