Best Indie Game You Ever Played?

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Post » Sun Dec 04, 2011 6:14 am

rpg maker games mostly. That's what started my interest with game making. :)

To be specific, 'The Way' and 'A Blurred Line' were the best.
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Post » Thu Dec 08, 2011 9:41 am

I've enjoyed many, many indie games. Some of my favourites include Lyle In Cube Sector, Alex Adventure, 8-bit Killer, Every Extend and lots of other obscure stuff.
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Post » Fri Dec 09, 2011 1:42 am

[QUOTE=Kyatric] Well at the time, ID software was an indy company, and Doom as a shareware was somewhat of an idny game yes.
But it was a long time ago. A time that the younger can't remember or know. Internet didn't exist, HD TV didn't either.
CD players were the hot novelty and processors went up to 100 MhZ.
A phone looked like that :

[/QUOTE]

[sidetrack]Hey, why not have the best of both worlds:



or maybe...



[/sidetrack]

Anyway, on topic...I guess 'indie games' is alot like 'indie films'; the difference between non-indie and indie seems more a gradient than a line. I guess I'm think specifically of the mumblecore equvilant titles; one or two person affairs like cave story, braid, iconoclasts, etc. Teams are great, but there is something special about a work of art put together by just one or two people.

hero_bash:

Rpg maker...boy that brings back memories. I had rpg maker 2 for the ps2; no sprites, just crude psx quality 3d graphics. Had a neat heightmap terreain editor and tile based dungeon builder, but the programing structure was god-awful. plus, typing in dialouge with a gamepad is no fun.:/ Still, I spent a couple hundred hours working with it...then I got a demo disc from sony, and once of the demos -- viewtiful joe -- wiped my entire mem card...bad memories there. I played with the pc rpg maker much later, and it was better, but by then I had realized I had no interest in making a classic-type rpg. I did try to play a blurred line once, but I couldn't get it to run; I have no idea why.

mosh:

Hey thanks for the suggestions. Just dl'd 8-bit Killer. Looks awesome; can't wait to try it out.

Cheers,
Tiam
Don't lose your work. Backup your game with Dropbox.
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Post » Fri Dec 09, 2011 1:52 am

Oh, I almost forgot: I found a neat indie game a few days ago called ROM CHECK FAIL. Here's a description:

ROM CHECK FAIL answers that age-old question, "what if the ROM CHECK... FAILED?" This game was developed for the TIGSource Video Game Name Generator Competition. It is a video game generator.

Here's a link to the site; the designer's got a few games up, it's the fourth one down:

http://www.farbs.org/games.html
Don't lose your work. Backup your game with Dropbox.
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Post » Fri Dec 09, 2011 3:29 am

Many people bring up Cave Story as the example of the ultimate indie game...

It was made by one person, etc... And man, it SHOWS. Sand Zone is a friken TERRIBLE level, and getting all of those dogs is not fun in the slightest. The level design gets grating on multiple playthroughs, really hampering its enjoyment factor over time.

Plus the arcane and obscure requirements to "save Curly" is not exactly an example of good branch-making... if that's the right term. So... the professor lives if I -don't- talk to him? How does that make sense? Nothing in the game alludes to the fact that you shouldn't talk to him- you have to be an asshole and just leave him to get the "good" ending. Or not leaving Curly to rest. Um, what? The book in the house says "let her rest" but she dies if you do. Nice job Pixel-san!

I don't hate Cave Story, but people often forget the glaring flaws in the game (that will never be changed because of its status as the indie darling, ha ha).

Braid is just boring as all hell, and its touted "story" is completely rubbish. Mr. Blow-hard is much more accurate. :p

Iconoclasts is great, though. Hopefully one day it'll be finished.

If you want some good indie/doujin game lovin', check out Crimzon Clover. Man that game is awesome.
http://www.youtube.com/watch?v=16oRbwLnkPA

There's a free version (first three levels), but it's made by one guy and damn is it a fun game.

Same thing with Kamui. Another great doujin shootemup.
http://www.youtube.com/watch?v=sRmco-XDMEc
And it's free, if I recall correctly. Get it, and you won't regret it.

I like an indie game that actually tries to challenge me. Or is just plain fun.

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Post » Fri Dec 09, 2011 4:09 pm

Finding the dogs were easy to me... Oo
Nothing that you said make Cave Story a worst game, for me you just don't like it very much and can't understand why so many people can like it so much.

For me Tales of Arusia is the best indie game, oh, i forgot i made it XD
http://www.youtube.com/watch?v=Z1TXy5PDefo
I'm translating it, maybe until january is finished.

Metal_X2011-12-09 16:10:22
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Post » Sat Dec 10, 2011 12:36 am

You are not very good at reading my posts, because nothing you mentioned appears in my post. I will give you the opportunity to read again, though.

"Man I'm so glad I can carry one dog at a time! You mean I have to go all the way to the end of the level at the warehouse, get the dog, and walk allllll the way back to jenka's house, so I can NOT get the key but still go alll the way back to the warehouse!?!? Man that is so FUN!"

Also, slogging through that tedious, unskippable chatlog between Kazuma and Sue at the beginning is SUPER FUN after the sixth or so time. >.> EmperorIng3602011-12-10 00:38:17
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Post » Sun Dec 11, 2011 8:09 pm

Last decent indie game I've enjoyed playing is an immersive brick-breaking game called Shatter.

http://www.youtube.com/watch?v=zWrFZMTlR7oStarFlight2011-12-11 20:09:52
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Post » Mon Dec 12, 2011 12:01 am

[QUOTE=EmperorIng360] [QUOTE=TiAm] Doom? An indie? Umm...huh? [/QUOTE]

Yes. And for that matter Rise of the Triad, by Apogee, made with the Wolfenstein engine, is also a blast. And free if I recall correctly.

iD still labels itself as an independent developer, so why not include them in the list of boring games like Knytt? Makes the competition kind of easy, lol, but hey why not? "Indie games" like Flower have dozens and dozens of people listed in their credits (a big fat lol) so a game made a small handful of programmers should count, right?[/QUOTE]

Ahhhh Rise of the Triad was an amazing game, I remember playing that loads when I was a kid. Spear of Destiny and Wolfenstein were cool, the old Duke Nukem sidescrollers were fun too :D
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Post » Mon Dec 12, 2011 2:08 am

Thanks for the suggestions guys! Argh, all these games sound awesome...but there's no time!!! It's a sad thing: if you want to make your own game, your probably not going to be playing too many others until you're done. TiAm2011-12-12 02:09:25
Don't lose your work. Backup your game with Dropbox.
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