Best margins for smartphone screens?

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Post » Sat Oct 12, 2013 10:51 pm

Evening! While working on my newest project it just donned on me that there might be a size I should be working in for smartphone/tablet games.

Currently my game is 1800 x 1000 which I was trying to make the screen look like something off a smartphone or tablet.

Anyone have some suggestions before I work any further? Something tells me I'm going to need to shrink this game. I was under the impression that margins work as for the game's determined screen size and any device can scale up or down.

EDIT: Hmmm... I think I found something with this link:
http://www.scirra.com/forum/multiple-screen-size-image-size-optimisation_topic52276.html

I think 800x600 seems the average minimum.Crackpot2013-10-12 23:13:05
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Post » Sun Oct 13, 2013 5:55 am

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