I'm about to finish my game (must be 100% complete on Wednesday!) so now I'm working on the menus.
I wanted the menu items - Logo, "Play", "About" - to enter the screen one at a time, and I wanted them to enter and decelerate when reaching their final position. I'm wondering what's the best way to do it! What do you guys think?
Also, I'd like to propose a "Move To" behavior, where you could enter the destination coordinates for the sprite, along with the period and the type of easing, and it would go there. I've seen this being added on all major game frameworks (Flash, Unity and Cocos2d, for example) and it helps A LOT. Would that be possible - or even discussable?
I once had to find the easing formulas when a friend of mine was trying to implement, so I have them right here: http://www.robertpenner.com/easing/
And you can check the types of easing here: http://hosted.zeh.com.br/mctween/animationtypes.html