Best Practices for Making More Money with Mopub and Android.

Ideas and discussion about publishing and distributing your games

Post » Mon May 12, 2014 11:12 pm

preload screen is broken for me with the latest cocoon +hotfixes, it gives an error in the cocoon launcher, how did u get over this? Also how did u made the ads work with cocoon js 2.0, most of us get nada from it.
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Post » Tue May 13, 2014 4:02 pm

@jerryfriestad

Are your games complex games or simple mobile games ? How much time did you spent for 1 game development ?
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Post » Tue May 13, 2014 4:25 pm

@jerryfriestad

May I ask how your fill rates are setup? I have admob setup as the lowest price and highest fill rate and im only getting impressions from admob
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Post » Tue May 13, 2014 4:44 pm

ArcadEd wrote:
I know there's a guy making a class or something, and charging people money for it. I don't agree with trying to make money from a community so I'll do my best to share anything I learn that might be helpful to people trying to make income developing apps.


Yes, thanks for the sharing. I don't really appreciate the comment about me "Trying to make money off the community", but you are entitled your opinion. I put countless hours into creating my courses that go into detail with a problem people were having getting ads working with CocoonJS from start to finish.

I answer questions daily through the forums, PM, Skype and facebook about getting things working without taking a dime from people. I would think my rep and history on these forums prove that.


I paid for your tutorial and am glad I did. I do not want to stumble through the process... I prefer to get the information straight from someone who has already done it and paying a little money for it was no problem.
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Post » Tue May 13, 2014 5:54 pm

It would be great if some link resources or a capx example would also be provided to learn about these methods..
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Post » Tue May 13, 2014 6:37 pm

Great post, thanks! its very nice to read and learn from successful monetizing strategies.

Would be nice if you could post your games as example!
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Post » Tue May 13, 2014 7:16 pm

thanks for sharing you experience.
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Post » Thu May 15, 2014 9:37 am

@jerryfriestad you said "- Use 3 AD Networks Admob, Mobfox, and Millenial Media I have tried all of them, I promise, use these three." but on the cocoonjs ads configuration there is no option to select MobFox, ads of MobFox won't open in my app.

i'm forgetting something ?
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Post » Thu May 15, 2014 2:48 pm

@MKSoft Did you create accounts with each of those and then add those accounts to the Mopub dashboard? If you don't have accounts with each of them and configure them as per the Ludei documentation on their site then they won't work.
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Post » Mon May 19, 2014 3:29 pm

A tutorial would be awesome! 29$ is a bit much for me.
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