Best Resolution for Cross-Platform

Discuss game development design and post your game ideas

Post » Sun May 04, 2014 7:45 pm

I'd like to develop a game that'll be available on all platforms (mobile, ipad, pc, etc...).

What resolution would be best for that? Should I have different graphics for each screen size? (e.g. different graphics for mobile and pc)
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Post » Sun May 04, 2014 10:34 pm

You are thinking too big. Start small. Get the game finished and working on an iPhone. Then worry about getting it out on other platforms.
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Post » Mon May 05, 2014 12:53 am

Think about Aspect Ratio instead of resolution, to allow scalability.
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Post » Mon May 05, 2014 7:51 am

Tekniko - It seems like something I must think about beforehand, otherwise it'll probably be a headache to adjust the whole game to a different resolution later.
I'm in a slightly more complex position than simply getting the game out on one device first, I must make sure that cross-platform is possible.

notnsane - Could you please elaborate on that with examples?
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Post » Mon May 19, 2014 12:36 am

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Post » Mon May 19, 2014 3:13 pm

Most mobile devices are 16:9 or 16:10 aspect ratios.

720p is a safe bet, as it scales up very well to 1080p which is the most common PC/Desktop resolution.
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Post » Tue May 20, 2014 1:06 am

I think this is the million euro question.
What resolution will run on all platforms ?
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Post » Tue May 20, 2014 9:12 am

No such thing, since Apple uses 4:3 ratios on their Tablets and 16:9 on their Phones. So that platform you have to make two separate versions if you want your game to look properly.
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