Best resolution for desktop

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Post » Sat Sep 15, 2012 2:02 am

I have not really found a definitive answer for this question, but I think it's important, and will be informative to quite a few people.

What's the minimum resolution and best single aspect ratio for a professional-quality (why not ;) ) game designed to be played fullscreen in letterbox mode?
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Post » Sat Sep 15, 2012 2:38 am

Going by valve's hardware survey statistics, 16:9 followed by 16:10 is the most popular aspect ratio. I'm making my game 960x540 letterbox scaled (half of 1080p). alspal2012-09-15 02:38:47
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Post » Sat Sep 15, 2012 2:39 am

@alspal can you get away with a resolution that small?
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Post » Sat Sep 15, 2012 2:55 am

It seems to be ok for me, a little blury but since it's an action game I think its fine. I could have done a higher resolution and bigger sprites etc., but the memory/vram would have been so much higher!

It depends on your game though, it's going to be different for everyone probably.alspal2012-09-15 03:07:26
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Post » Sat Sep 15, 2012 3:09 am

960 x 540? is that best solution?
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Post » Sat Sep 15, 2012 3:20 am

No, there is no best resolution. It's going to depend on the type of the game, your goals, and your audience.
alspal2012-09-15 03:31:51
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Post » Sat Sep 15, 2012 3:25 am

Usually i'm using 1024x768 or 800x600 for casual stuff, it's still more or less office resolution in my country.
For personal projects I'm making my games 1280x720 (small HD)
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Post » Sat Sep 15, 2012 1:11 pm

OK, then, another question. 1080p vs. 720p. Is there any reason I would need to use 1080 over 720? Are most professional-grade games at 1080?
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Post » Sat Sep 15, 2012 1:52 pm

I don't think a minimum nor best resolution exist. It's what's best for your game!

GameBoy: 160x144
GBA: 240x160
NES & SNES: 256x224

The most common resolution I've seen, but mostly for retro/indie games, is 320x240 and multiples of it (640x480,1280x960)

To my knowledge 720p and 1080p are reserved for 3D games or like..Muramasa type stuff.Tokinsom2012-09-15 13:53:52
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Post » Sat Sep 15, 2012 2:02 pm

Keep in mind I'm not aiming for a retro feel. Fullscreen is also a must.
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