procrastinator wrote:Yeah create a box that fills the screen. Fill it with a very dark blue and set it to multiply (effects). Set object opacity to around 80% (depends how dark the box colour is, and how dark you want the scene). I highly doubt you can do this without effects, unless you draw everything manually.
lennaert wrote:Just add an extra layer on top of your game's layers, make it it black, none transparent, and play with opacity.
I use this method in a day/night cycle system.
ryanrybot wrote:This is an After Effects tutorial using video, but it may give you an idea on how to make it look visually.
http://www.videocopilot.net/tutorials/d ... onversion/
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