Best way to get my app RECOGNISED?

Ideas and discussion about publishing and distributing your games

Post » Tue Mar 10, 2015 2:44 pm

Hi everyone, just wondering what methods you use to get your games noticed out in the market?

Just published my game into GooglePlay. It's a simple yet fun hand-eye coordination game.

If you want to download it, it's free in GooglePlay store. Just type 'zikdot' into the search area and it will come up with the game
called 'TAPIT'. Thanks guys!

Link to the game: play.google.com/store/apps/details?id=com.zikdotapps.tapit
B
8
S
2
Posts: 146
Reputation: 1,132

Post » Tue Mar 10, 2015 4:05 pm

Why 41 MB? It's too much for such a simple games and simple graphics
B
8
S
2
Posts: 6
Reputation: 841

Post » Tue Mar 10, 2015 5:16 pm

It should only be 19mb. I also realised its a lot. Any ideas why? The images I made for the background were done in illustrator and made to the same dimensions as the screen. When going through the files I couldn't find any large files
B
8
S
2
Posts: 146
Reputation: 1,132

Post » Tue Mar 10, 2015 6:05 pm

are you saying your project is only 19 or the uploaded APK? if you mean project exporting with XDK adds 20MB to your project
B
42
S
17
G
2
Posts: 850
Reputation: 6,209


Return to Distribution and Publishing

Who is online

Users browsing this forum: No registered users and 1 guest