[QUOTE=Pode] @Spirantula: something that interest me is how do you define reaction time ?
From what point do you start counting ? Display of something ? Time between two touches ?[/QUOTE]
For me, i measure the reaction time as the time my object is created and the time the player clicks on it. Assign the time on creation to an object's variable and i'm good.
And by the way, i use it to compound the points for clicking the object, within the speed and distance of origin... (on ClickDaMeme, for the memes puked/clicked)
English is not my native language. Sorry for any mistakes and feel free to correct me if needed.