Best Working C2 NW.js Greenworks versions

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Post » Thu May 26, 2016 2:50 pm

Hi,

I just wanted to create a topic and central location for the BEST versions of all 3 (NW, C2, Greenworks) that currently work.

I'm still using NW 0.10 So currently I don't know the answer. Can someone help me get started?

I'll try to keep this thread updated.

Thanks!
Last edited by jobel on Thu May 26, 2016 6:33 pm, edited 1 time in total.
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Post » Thu May 26, 2016 3:53 pm

there are no stable greenworks C2 plugins i think...... just a experimental version as i could find.
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Post » Thu May 26, 2016 6:33 pm

@gamecorpstudio

right.. I just mean what currently works
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Post » Thu May 26, 2016 7:03 pm

The last I knew this is the best setup:
C2 (v218)
NWjs 0.13 alpha7
Greenworks 0.13 (for NW 0.13)


Silverforce wrote:
experimental-greenworks-plugin_t117833?start=360

Newer C2 than R218 does not work with NWjs 0.13 alphas (Chromium 47). The alphas are the only NWjs that actually works with no issues. The new 0.13.0 betas are based on Chromium 48 which has introduced some bugs.

Newer C2 is designed for Chromium 48 based NWjs, ie the 0.13.0 betas, which is pointless because it's broken**.

** nwjs-not-completely-closing-when-exiting-app_t166669?start=60
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Post » Thu May 26, 2016 7:18 pm

have no clue... i was just pointing out there is no stable release yet. but i guess latest is the best ... no?
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Post » Fri May 27, 2016 1:58 pm

gamecorpstudio wrote:have no clue... i was just pointing out there is no stable release yet. but i guess latest is the best ... no?

no I don't think so.. I think a later version is made to work with a more recent version of C2/NW

that's why I made this thread.. I think there is an older version of NW 0.10 that a greenworks plugin works with.. albeit limited. But NW 0.10 has a memory leak (that may or may not effect games depending on their makeup) and from there it's anarchy...Nw 0.12 has jank, 0.13 is good, but the greenworks plugin that goes with it no longer closes etc... I can't figure it all out.

Just for testing purposes.. and wanting to update (since I'm still on C2 R200/NW 0.10).. I was looking for a minimally working setup.

hello @80bit didn't you get the experimental plugin working with nw 0.10?
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Post » Tue Jun 14, 2016 5:57 pm

@jobel sorry for the slow response, been busy prepping for our beta of www.slayawaycamp.com - i did not get anything working other than NW10.5 and the first greenworks plugin. Im stuck there.
Made Cosmochoria - www.cosmochoria.com
Currently working on Slayaway Camp - www.slayawaycamp.com
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Post » Tue Jun 14, 2016 5:58 pm

latest greenworks doesnt support mac & linux unless Im out of date on my info, so thats why im stuck on the old one.
Made Cosmochoria - www.cosmochoria.com
Currently working on Slayaway Camp - www.slayawaycamp.com
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Post » Thu Jun 16, 2016 11:56 pm

80bit wrote:latest greenworks doesnt support mac & linux unless Im out of date on my info, so thats why im stuck on the old one.
yeah I'm stayin put on nw 0.10.5 until I can be certain... although I hear the latest nw runs much better, so I'm torn.

@Silverforce it looks like you have achievements in SN2, were you able to get Greenworks working with NW later than 0.10.5?
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Post » Thu Jun 16, 2016 11:58 pm

80bit wrote: sorry for the slow response, been busy prepping for our beta of http://www.slayawaycamp.com

looks great! I assume you are not using C2.. UE4 by any chance?

I almost made my studio name Blue Wizard (after Gauntlet's "Blue Wizard is about to die..") but then went with something else...

good luck with it..
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