better layout?

Discussion and feedback on Construct 2

Post » Fri Aug 19, 2016 10:01 am

I'm sorry, the last question ... letterbox worth? It is compatible with mobile?
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Post » Fri Aug 19, 2016 11:41 am

BackendFreak wrote:You may find this useful What is the best resolution for mobile game?.

Yep, working with safezones is also nice and a quiet popular way to do responsive game design.
Both methods have advantages and disadvantages, It's up to you and your game on what to decide.


cesarzevil wrote:I'm sorry, the last question ... letterbox worth? It is compatible with mobile?

All scaling methods work everywhere, unless your device is showing something different than the chosen one.
In that case a bug report would be the best thing to do.

You have to use "Scale Outer" when you export your game. Letterbox scaling is just used in testing to make things easier I assume.
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Post » Fri Aug 19, 2016 2:08 pm

And is not better "Scale inner? The image is stretched :|
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Post » Fri Aug 19, 2016 2:33 pm

cesarzevil wrote:And is not better "Scale inner? The image is stretched :|

Sorry to tell you the following but for me it seems like you have a lot of questions and don't know how the behaviors work.

I recommend you to create another topic in the "How Do I" section with some example files included.
You will receive more detailed help there, feel free to post the link to it below.
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