Bevar in the Wild Kickstarter!

Show us your completed creations made in Construct 2

Post » Sat May 11, 2013 10:39 pm

good luck :)
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Post » Sat May 11, 2013 10:42 pm

btw I hope that the current game state is not final...
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Post » Sun May 12, 2013 12:02 am

@coolernow123 It's not, like I said, we need money to make the game better, (graphics, music, etc.)
@Dave Hailwood Thanks! I'll check it out.
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Post » Sun May 12, 2013 2:13 pm

[QUOTE=Rory]...I started making games when I was 11, I went straight into making online games with Visual Basic 6...[/QUOTE]

Wow, I tried doing the same thing at the same age (with a newer version of Visual Basic) and I broke down!
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Post » Sun May 12, 2013 2:33 pm

[QUOTE=coolernow123] [QUOTE=Rory]...I started making games when I was 11, I went straight into making online games with Visual Basic 6...[/QUOTE]

Wow, I tried doing the same thing at the same age (with a newer version of Visual Basic) and I broke down! [/QUOTE]
Hahaha, I remember I started working with Sploder, then I moved to Unity. I freaked out after that, and I still find it hard to use, though I'm learning :)! Also, QUOTECEPTION!InvaderX2013-05-12 14:33:49
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Post » Sun May 12, 2013 2:59 pm

While I think it's great that you guys are trying, lets be honest here,
You want people to pledge money, and they want an end product...

There is much talk on this thread,most concerning the video, but where is the game? I see, two characters and one tree...

Considering Your campaign ends in June, Your release date of July seems very optimistic for a game that is supposedly unfinished...

Pixel perfick2013-05-12 15:02:00
As long as I can move left, right and fire, I'm Happy...
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Post » Mon May 13, 2013 2:15 am

Hi, well done on getting this far, however, I think you need to share more detail about the game, as watching your kickstarter video it didn't show me anything..
Maybe get inspiration from others ?
http://www.kickstarter.com/projects/276587736/omega
on omega he not only talked about it but showed it working and with a demo to play...
A voice over works just as well with a video of the game in play or wide range of screen shots; esp if you are nervous in front of the camera...
although it should still be your individual video.. think about the wider audience and what they expect to see....its their money you want
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