Beyond Stars - Space Adventure Game

Show us your completed creations made in Construct 2

Post » Sun Sep 22, 2013 1:12 am

Hello everyone I'm Diogo and i'm from Portugal,
I've always thought about making a game about space adventure but since in that time i was new to construct i never made it. But now the time has come and here it is! Beyond Stars!

What is Beyond Stars?

Beyond Stars its a 2D space adventure game that focus on space exploration and story development. In this game you're able to find main story line quests and side quests (these will help you get new spaceship equipment), it is also possible to upgrade your spaceship. Take notice that many of this game features are yet not available because of the limitations of the free edition of construct (yes, right now i am not able to buy the full version of it, feel free to donate if you think i deserve it )

Pictures




Game Link

https://dl.dropboxusercontent.com/u/68235340/Projetos/Beyond%20Stars/index.html

Remember, this is still an early development stage! I'm open to sugestions
Sorry if my english is not the best!diogofaria2472013-09-22 13:35:17
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Post » Sun Sep 22, 2013 10:08 am

with firefox or chrome, i have this problem :

anata2013-09-22 10:13:48
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Post » Sun Sep 22, 2013 10:43 am

[QUOTE=anata] with firefox or chrome, i have this problem :

[/QUOTE]

Thank you for noticing that, i updated the game and think that bug is now fixed could you check it in your computer?
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Post » Sun Sep 22, 2013 10:54 am

better, but, same thing after where you can use the fire

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Post » Sun Sep 22, 2013 11:51 am

[QUOTE=anata] better, but, same thing after where you can use the fire

[/QUOTE]

Fixed! Tested 10 times, never happened, hope it's fixed
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Post » Mon Sep 23, 2013 4:27 pm

Not a bad project so far! Seems like you have a pretty solid concept down, interested in seeing it grow.

Some constructive criticism I would have would be on your art style. I am no artist myself so not like I could do better but the art style seems kind of miss matched. The background with the planets is very detailed and Hi-Rez looking, while the asteroids and ships look kind of plain. If nothing else, just look at touching up the asteroids a bit, maybe to look less like metal.

Also some performance issues I noticed you may want to know about. First, when firing with the left mouse, it seems like it doesn't register every time, sometimes it will do three shot bursts and other times it will continuously fire. I noticed that this firing is effected by when the ship is moving, as in when the ship is moving firing is less consistent with the mouse clicking.
If a enemy is destroyed and I still had launched rockets fired, they seems to bog down the game a noticeable bit, doesn't really effect anything now but may want to look into it as you add more.

Still, good game so far had fun tearing everyone to shreds
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Post » Tue Sep 24, 2013 9:24 pm

[QUOTE=Dannyzigg] Not a bad project so far! Seems like you have a pretty solid concept down, interested in seeing it grow.

Some constructive criticism I would have would be on your art style. I am no artist myself so not like I could do better but the art style seems kind of miss matched. The background with the planets is very detailed and Hi-Rez looking, while the asteroids and ships look kind of plain. If nothing else, just look at touching up the asteroids a bit, maybe to look less like metal.

Also some performance issues I noticed you may want to know about. First, when firing with the left mouse, it seems like it doesn't register every time, sometimes it will do three shot bursts and other times it will continuously fire. I noticed that this firing is effected by when the ship is moving, as in when the ship is moving firing is less consistent with the mouse clicking.
If a enemy is destroyed and I still had launched rockets fired, they seems to bog down the game a noticeable bit, doesn't really effect anything now but may want to look into it as you add more.

Still, good game so far had fun tearing everyone to shreds [/QUOTE]

Thank you for the feedback! I've been fixing some of the stuff you said like the asteroids and the perfomance problems (still have to do more tests about it). I also have been working on polishing the HUD, here is a comparision of the old HUD and the new HUD:


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Post » Wed Sep 25, 2013 6:06 am

@diogofaria247
WOOOW! That screen shot is really good!! On the right track for sure!
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Post » Wed Sep 25, 2013 10:31 am

One graphical thing is that i personally detest gradients which are not used properly (or with opposite color). What i would have done is make tha entire health bar green, then yellow, then red instead of showing all colors. Or if that proves to hard, you could add a yellow between the green and red.

ps: the game is great
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Post » Sun Dec 01, 2013 6:39 am

Its looking nice. Do you have any latest update for this game? I was searching some new space games. Do you know about Star Quest 2? I saw the video in kickstarter and I am thinking it will be a good game.
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