Big HTML5 project breaks latest Firefox/Firebug

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Post » Wed May 22, 2013 9:40 pm

Link to .capx file (required!): Performance Issue in a big C2 project in latest firefox. Sorry there is no .capx file available due to company terms
http://

Steps to reproduce:
1. Create a big C2 project and export it as HTML5
2. Serve it on a webserver
3. (if there is only one image file missing on the server, HTML5 game hangs on startup and displays some corrupted image fragments in the canvas area; error messages are displayed)
4. if all images are available on the server, but firebug plugin is active, we observe the same effect, but unfortunately without error messages

Observed result:

- Firefox hangs and stalls in an endless JS loop

Expected result:

- Latest Firefox in combination with latest Firebug Plugin should work, since we use Firebug for debugging

- If image files are missing on the server, at least start screen should be displayed and basic error handling possible

(please note: everything works okay in previous Firefox versions)


Browsers affected:

Firefox: yes, Version 21.0, Latest Firebug plugin
Chrome: no
Internet Explorer: no

Construct 2 version: 126


(Even if there is no solution to this problem at this point it would be very helpful to me if someone has encountered a similar issue?)
    alexd2013-05-22 21:57:07
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Post » Wed May 22, 2013 11:19 pm

I've seen, if all layers have Background set to transparent, that many sprites appear overlapped at 0,0.
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Post » Thu May 23, 2013 12:58 am

We can't even investigate issues, let alone fix them, unless you provide your project.

In this case I think it just might be the offline cache playing up. If you re-upload your game to a new URL with all the images present, does it work? The offline cache might have cached the fact a file was missing (it can be pretty stubborn).
Scirra Founder
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Post » Thu May 23, 2013 2:40 am

Try to upload again and restart the game. Sometimes it happens.
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