Big map issue

Get help using Construct 2

Post » Fri Feb 01, 2013 1:42 pm

I am working with personal license of construct 2 for android devices. In my map,i have more of 2500 object, so my game results slow on more phones. I am going to load just a part of map. I am trying to use sprite bank plugin but i don't know how do this. I am going to save all sprite/tiledbackground position and load when player is within range. How can I do?
Sorry for my English.
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Post » Sat Feb 02, 2013 5:46 pm

Solutions?
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Post » Sat Feb 02, 2013 6:23 pm

there was a topic about this that was solved using webstorage, would this work for you?

load a "scene" using webstorage
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