Bike Game (in progress)

Show us your completed creations made in Construct 2

Post » Mon Nov 18, 2013 6:14 pm

First Full Demo Level!

I have just uploaded a capx for people who was requesting it :).

CAPX 0.0.3:
https://www.dropbox.com/s/l8iusxgo5zv2rr5/Whee%21s.capx

Demo Level 1

VER: 0.0.3
http://www.scirra.com/arcade/action/11654/whees-demo-first-level

Work in progress need some feedback and some ideas if possible please thanks :).

What im working for:

Multiple Bikes and other wacky peddle powered vehicles.
Multiple characters.
Characters on the bikes can take damage and lose limbs.
Rating system to compete against friends.
Lots of levels ranging from grassy hills to underground caves and outer space!.
Any of your suggestions are welcome and will not go unheard :).

VER: 0.0.2
http://www.scirra.com/arcade/action/11247/bike-test-2

VER: 0.0.1
http://www.scirra.com/arcade/action/11220/bike-test
wildman10012014-01-28 22:00:12
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Post » Wed Nov 20, 2013 8:06 pm

nice progress on the bike :D

Looks a lot better ^_^

The power appliedfrom pushing a or d is kinda over kill, applying it on a 'wrong' moment makes the bike go super athelete on ya hehe

Bike itself looked nice.

Might be an idea to remove the treee, and make an option to do tricks in the which could get you points :D (air time, summersaults, etc etc)
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Post » Wed Nov 20, 2013 8:15 pm

:D really funny dude

like the physics. its pretty nice to do wheelies :)
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Check out our start-up and configure your own helmet in true 3D.
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Post » Wed Nov 20, 2013 9:51 pm

lol thanks guys and i know, the bike does speed off after putting the wheel do after pushing W for to long hehe.

put another link btw worked on it a bit more if you wanna check it out guys.
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Post » Wed Nov 20, 2013 9:57 pm

wow that was kewl hehehe :D thats quite some progress ...

But euhm ... Was it me or was the guys head missing ? great job on the peddling ^_^
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Post » Wed Nov 20, 2013 10:08 pm

Thanks man :) yeah need to add another arm and leg yet too haha.
The peddling was so hard because im using only physics lol.
Im actually a pretty good animator as well got about 6 years experience, but i want a fully physicked game because they just seem better to me.
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Post » Wed Nov 20, 2013 11:17 pm

nice physics work, keep it up!
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Post » Thu Nov 21, 2013 1:22 am

thankyou :)
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Post » Fri Nov 22, 2013 3:14 am

Would love some more feed back VER: 0.0.3
Coming soon into text week.
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Post » Mon Dec 02, 2013 12:12 pm

WOW!! It's great!! How did you set up the bike?
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