Bit of a Pathfinding Issue

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Post » Fri Jun 14, 2013 8:28 am

(Yay! First post!)

So, in the project I'm currently working on, there are points where I spawn two enemies next to each other, in a formation. The problem is that when they spawn and use the Pathfinding behaviour to find paths, they always seem to move and follow that path as a solid block. Instead of finding two separate paths, both objects move as if they were a single unit, as if the two objects had been glued together.

It's kinda driving me insane.

Does anyone know what might be causing this and how I can fix it?
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Post » Sun Aug 04, 2013 3:23 am

Hi

I'm having the same issue. Would really like help on this.

@Cataphrak , did you found the solution ?

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