[BitBalloon]Never use Dropbox anymore!

Ideas and discussion about publishing and distributing your games

Post » Thu May 15, 2014 8:41 am

"This means that when people access your game they typically only need to download all the javascript and images the first time, and then when they come back to play more it's all been cached on their device."
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I think this work on all servers not only BitBalloon.
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Post » Thu May 15, 2014 2:01 pm

This is definitely worth a look , besides you can't have too many options !
What I know would fill a Book , what I don't know would fill a Library
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Post » Thu Sep 25, 2014 7:56 pm

does anyone know if this wonderfull site allows php and mysql? because i am doing something small but requires it.
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Post » Fri Sep 26, 2014 5:49 am

The pricing is very cheap compared to other solutions :)
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Post » Wed Nov 12, 2014 4:18 pm

stelarfox wrote:does anyone know if this wonderfull site allows php and mysql? because i am doing something small but requires it.


I don't know what BitBallon can.
But I know a host website called "www.hostinger.com"
It allows php and MySQL.
It's free and don't has a sub domain: blablabla.hostinger.com.
It has only subdomains .esy.es or .96.it and much more.
This subdomains are better as blablabla.bitballon.com
But they isn't the best, but if you go on freenom.com it is the best!!!

Sorry for my bad English. :D
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Post » Fri Jan 02, 2015 7:13 am

Given how Google Drive and Dropbox have screwed up how you host folders on their site I can vouch how bitballon is a very good alt. Just share the url, as is or embedded in a iframe and off to the races you go. Clean and simple. :)
"Were all mad here. I'm mad, your mad." "How do you know I'm mad?" Asked Alice. "You must be" Said the Cheshire Cat. "Or you wouldn't have come here"-Lewis Carroll: Adventures In Wonderland
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Post » Mon Jan 26, 2015 9:29 pm

Nice! I was even able to make a Facebook app by embedding my game from BitBalloon! :D You basicaly just have to upload a .zip file containing all of your game's files, and then your game becomes a "website".
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Post » Mon Feb 06, 2017 9:01 am

Hm I'm not sure if it works anymore. Zipped the contents of exported HTML5 game version. They spent quite a while unpacking then just kept saying - preparing upload for hours. I've tried several times.
- Head of Tall Story Studios.

Creator of GOV, Project Abyss, Spiritlands & more!
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Post » Mon Feb 06, 2017 9:06 am

I've never done it zipped. try just dragging the whole project folder in.
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Post » Tue Feb 07, 2017 12:51 am

Sometimes it can fail but it doesn't mean a bad export. Trying again usually works.
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