BitMine [canceled]

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Post » Tue Jul 27, 2010 7:17 am

[u:3khps40k][size=200:3khps40k]BitMine version 0.1[/size:3khps40k][/u:3khps40k]

[u:3khps40k]Screenshot's[/u:3khps40k]

This picture is many screenshot's in one.


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Download
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[size=150:3khps40k] BitMine 0.1 [/size:3khps40k]

[u:3khps40k]The controls are:[/u:3khps40k]
Pickup: E
Movement: WASD
Toggle Flashlight: F
Use Weapon: Left Click
Toggle Chainsaw: 1

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Additional Info
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I kept having problems with the exported icon and sounds,
for some reason it only happened with my BitMine Project so I had to cancel it.
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Post » Tue Jul 27, 2010 8:53 am

Looks good, you could add randomly generated terrain.
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Post » Tue Jul 27, 2010 9:43 am

Yeah I've thought about that alot,
I need to experiment a little and learn more about randomly generated map stuff.
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Post » Tue Jul 27, 2010 9:58 am

[color=#FF0000:2erta10w][size=150:2erta10w][u:2erta10w]UPDATE[/u:2erta10w][/size:2erta10w][/color:2erta10w]
I added a download for the in game test.
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Post » Tue Jul 27, 2010 10:15 am

Look great xxKitheifxx. I love low-fi chunky pixels :)

But you forgot to tell us the controls for the game. I worked out WASD to move and jump but couldn't work out how to pick up my helmet and chainsaw. And I want my CHAINSAW!! :evil:

Also got something on my HDD that might interest you I'll PM you later with it :)
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Post » Tue Jul 27, 2010 10:18 am

OMG I forgot! :D
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Post » Tue Jul 27, 2010 10:21 am

Yeah I eventualy worked out the controls.

I'll send you the file over later. Just going to go over it and remove any un-needed events. It might not be of use to you but it could be an interesting addition to the game :)
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Post » Tue Jul 27, 2010 10:29 am

Sweet!
anything would be cool to check out,
I'm hoping to get sounds working in game though,
damn awkward Temp error.
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Post » Tue Jul 27, 2010 8:18 pm

Comparing your screenshots to what I'm getting, I think somethings wrong with what I see. All I see is a black background, gray circle and an orange circle getting bigger, then smaller, bigger, then smaller(orange cirlce only).... I tried pressing all the controls you mentioned, but the only thing I can do is move the gray cirle within a certain area. If you used pixel shader, it might explain it since my computer doesn't support pixel shader 2 (I think, it has problems with it anyway).
Anyway, here are my suggestions though I can't play your game(sorry if they are already included in your game):

Menu with following options
-Play Game
-Instructions or Tutorial
-High Scores
-Quit(maybe not necessary since they can click x in corner?)

Play Game could go to a submenu screen where the player could pick a level with the terrain, graphics, difficulty, etc. that they wanted.

You could give a short tutorial in the game to explain all the controls and some objects in the game.

Obstacles and objects that will fall and kill the miner if he/she removes blocks from under it.

Tunnels collapse after a certain amount of time has passed.

Supports that extend the amount of time before a tunnel collapses, possibly infinently depending on the level of difficulty.

On easy difficulty, make adaptable difficulty. For example, if a person gets killed so many times within a certain time period by aliens, decrease the stats of the aliens (Those were aliens in your screen shot, right?).

Just giving you some ideas, I hope they help.
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Post » Wed Jul 28, 2010 3:32 am

You must have an older comp to not be able to use pixelshader?

I haven't been working on menu's lately because I was more set on in game work, but it probably would be nice to have one set up already :P

Oh yeah and those weren't aliens, I put multiple pictures of the main character on one screen shot, Ill take more non edited stuff soon.
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