BitPong w/ HIGHSCORES

Show us your completed creations made in Construct 2

Post » Tue Jun 05, 2012 4:01 pm

8bit/16bit mix Pong Game

http://wickergaming.net/games/TEST/BitPong/

Use the mouse to control the paddle and click the mouse to shoot when you get the upgrade. Press F5 to restart the game.

It was to slow to use on a mobile phone unfortunately because I couldnt update the paddles position using

--set position mouse.x,mouse.y

I had to.

--set velocityX (Mouse.X-Pong.X)*10
--set velocityY (Mouse.Y-Pong.Y)*10

To move the paddle because it kept going straight through the balls. If anyone knows a better way of setting a physical object to the mouse position and not become jittery I would appreciate it.

8-Bit sounds were generated with 38911bytes (v3/v4) vsti

Anyways, Enjoy the game everyone!
Try to get on the High Score Board!michelangelo2012-06-05 18:35:13
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