Black area around a room

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Post » Thu Oct 02, 2014 3:39 am

Hi there,
so I'm making a game with several rooms, all of them in one layout. Around these rooms I'm putting some black sprites with Blur effects, as in the example:

blackarea.capx


The problem is: these black areas seem to decrease performance in some PCs (probably because of the blur, but i don't want to take it off). The example is purely illustrative, but the original layout is way bigger and detailed, and the issue becomes apparent.
My question is: is there another - smoother - way to make this black area?
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Post » Thu Oct 02, 2014 9:34 am

You don't need to blur the layer.
Add a blur to the image in photoshop or gimp then upload it to C2.
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Post » Wed Oct 08, 2014 11:58 pm

Thanks, that improved my performance, although the blurred are becomes distorted if I stretch the sprite
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