Black Hole behavior? (Spirally)

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Post » Sun Jun 17, 2012 4:43 pm

Take a look at http://www.youtube.com/watch?v=DuGWM3gs5xk on 0:40. See how Mario got pull spirally toward the black hole?

I am trying to do something like that. (the specified objects got pull toward another object spirally, like a whirlpool) Is there some sort of behavior for this? Or must I hack my way through in the event sheet?
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Post » Sun Jun 17, 2012 11:11 pm

That's done simple: Let your char rotate in a circle while constantly decreasing the radius.
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