BlackBerry 10 and Construct 2

Chat about anything not covered in these forums, but keep it civil!

Post » Thu Dec 27, 2012 12:02 pm

about power of 2 sprites... doesn't C2 automatically put all sprites in a spritesheet and size it accordingly?
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Post » Wed Jan 02, 2013 7:23 pm

I've been away from technology for the last week and really appreciate the discussion going on above. I'm hopeful that the next OS release for BB10 will have an inherent answer to the Power of 2 issue; as long as it's not dependent on a larger fix, initial testing looks likely but I can't confirm all of the updates that make it into a release.

With regards to panning, this will occur if any content stretches beyond the dimensions of the screen. Will keep the fullscreen setting in my back pocket :-) Again, thanks all for the great discussion.
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Post » Wed Jan 09, 2013 3:23 pm

Can you tell if you've talked to Scirra about the exporter?
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Post » Thu Jan 10, 2013 10:18 pm

Yup, I've discussed the exporter with Ashley. The previous round of BB10 OS updates had some larger rendering issues that prevented some solid testing. I've been firing along issues to our teams but a few are still outstanding. That being said, we'll see how this week's update looks and hopefully it will prove more viable for testing.
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Post » Sat Jan 12, 2013 4:39 am

[QUOTE=WaterlooErik] Yup, I've discussed the exporter with Ashley. The previous round of BB10 OS updates had some larger rendering issues that prevented some solid testing. I've been firing along issues to our teams but a few are still outstanding. That being said, we'll see how this week's update looks and hopefully it will prove more viable for testing.[/QUOTE]

@WaterlooErik I have tested the new update BB10 OS v10.0.9.2320 yesterday (January 11th 2013).

And the rendering issue with previous OS has been solved.
My HTML5 game built with Construct 2 appear normally.

Awesome works, BlackBerry HTML5 WebWorks teams! :)
Enlik Tjioe
Game Programmer

Image

www.touchten.com
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Post » Tue Jan 15, 2013 6:35 am

Just wanted to give a shootout to WaterlooErik for the amazing support during this past weekend's Blackberry 10 appPort-A-Thon. Not only does BB have amazing support and resources for their devs but also an amazing team in the Html5 Webworks dept.

I would encourage all C2 users to give Webworks a try as it works really well with Construct. I will be revealing details about my game closer to the Blackberry 10 launch. The game renders excellent in the new BB10 alpha devices and playbook all just within the browser...Animate2013-01-15 06:36:15
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Post » Sat Jan 19, 2013 4:31 pm

This is very interesting. I think Playbook it's a good platform for games.
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Post » Sun Jan 20, 2013 10:01 am

Great support from @WaterlooErik and many RIM Developer Support on "Last Chance Portathon".

Construct 2 games working so well in BB10 and PlayBook, awesome!

kenli2013-01-20 10:02:58
Enlik Tjioe
Game Programmer

Image

www.touchten.com
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Post » Mon Jan 21, 2013 4:30 pm

I appreciate the feedback all :-) Definitely makes me happy to see the positive experiences you're having. We don't plan on stopping here, so don't hesitate to reach out to me at eoros@rim.com if you're hitting any issues, and keep an eye on http://devblog.blackberry.com for future events.
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Post » Tue Jan 22, 2013 2:07 am

Wanted to put this offer out to the folks on this thread (and the larger community.) If you have a BB10 app you've converted and want it showcased at BlackBerry 10 Jam Europe in my frameworks session, give the bottom half of this a read:
http://www.scirra.com/forum/like-money-rim-is-practically-throwing-it-at-you_topic61922_post382157.html#382157
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