you ask about my zombie game, thats a top secret project currently operating in stealth mode. ok but in all seriousness, yes there is a zombie game in the works. its not really anything atm, but its on paper, and i have about 20 cap files of various planned features, notably procedural ik movement, depth of field effects, destructible zombies (yes, you heard me), blood splattering and various blood effects, explosions, procedurally generated cities(undecided), ik fighting using analogue control and all kinds of other stuff.
i can say it will have a huge feature chest, and me and my brother (davioware) plan on it being sortof the crysis of 2d indie games (interms of being graphically awesome), but it will be equally awesome in its innovativeness as far as a zombie game can be innovative.
itll be awesome, but im focusing on finishing at least the main character engine of blobber before i start any work on the zombie game engine.