Bloctics - A block breaker [Mobile]

Show us your works in progress and request feedback

Post » Fri Mar 21, 2014 3:57 pm

Hey guys.

Just wanted to show you my other project which is in a good state right now.
It is currently developed for the iPhone and I really hope to get it released in April or May.


There are 14 levels right now and I hope to have about 30-40 in the release version.
Would love to get some feedback.
Last edited by Kraudi on Tue Apr 01, 2014 5:49 pm, edited 1 time in total.
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Post » Fri Mar 21, 2014 4:05 pm

After you swipe, does the ball bounce off any walls it comes into contact with? Or does it stop dead after a certain bit? I love the simplicity of the color schemes, and layouts you have. The two-tone colors for the blocks and multipliers is also very pleasing to look at for extended periods. Also, I would suggest changing "it's" to "its" in your How To Play section. I definitely say to keep going on this and add more levels.
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Post » Fri Mar 21, 2014 5:28 pm

Thanks:)

The coloured blocks can be destroyed and gives different points. The ball bounces of all
grey blocks which simulates the "wall". the ball gets slower after the shot until it stops. Depends on how many tries you have in the levels.

thanks for the thing in the howto:) Will change that!

could show u the game with a video but dont
know how to record from
iphone with good quality. i may make a capture from the node-webkit version:)
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Post » Thu Mar 27, 2014 5:18 pm

Hey guys.

The game is in a good stage right now.

Here is the current feature list:


• A block breaker game with modern graphics
• 30 levels in total (More to come)
• Easy & intuitive gameplay (e.g. swipe to shoot)
• Bonus elements
• Increasing level of difficulty
• Colourful graphics
• Game Center leaderboard rankings
• Ingame help for new players
• No IAP

*** NOTE ***
This game supports iPhone 4, 4S, 5, 5C & 5S and all iPod touch devices from the 4th Generation on.

I may plan on adding a second game mode to the game and after that send it to the itunes store.


Regards,
Kraudi
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Post » Tue Apr 01, 2014 5:50 pm

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Getting closer to release :) Hope it will be this month.
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Post » Mon Apr 14, 2014 8:41 pm

Submitted :D
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Post » Thu Apr 17, 2014 5:39 am

Game is approved and will be live tomorrow.

Wanted to give 3 promo codes to you.

FTWPAPFRPYPR
XA67PMFMMHY6
ALF7K36MN9N6

Hope you like it.

Edit:
It's out
https://itunes.apple.com/app/bloctics/id847504837?mt=8
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Post » Tue Apr 22, 2014 7:15 pm

I used the first promo code you have listed above [FTWPAPFRPYPR]. I tried to leave a review on itunes but it wouldn't let me since I hadn't purchased the game, just redeemed it.

Anyway, I liked how simple & straightforward the game is. It ran really smooth on my iPad without any hiccups at all. I think this game definitely has potential if you could tweak one or two things. One major thing is that, after 4 attempts, I only made it as far as level 7 (out of 50). Since there is no continue from last completed stage option, that means that users need to be on their game each and every time they attempt to make it to level 50. What would really help is a much more forgiving set of lives or bonus lives to gain during the first 10-20 levels or so. Then they can play it leisurely without worrying about getting the precise lineup necessary to take out the blocks.

Another thing which is probably not that easy to implement would be a line-of-sight type of graphic so you can visually see where you're lining up your shot to go around the board. I have no idea how to make that work, but I think it would be helpful, though probably really difficult to add in.

Otherwise, I really liked the mechanics of it and would play again if it was a bit easier to progress through the earlier levels. Congrats on completing the game, though.
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Post » Tue Apr 22, 2014 9:11 pm

punkineo wrote:I used the first promo code you have listed above [FTWPAPFRPYPR]. I tried to leave a review on itunes but it wouldn't let me since I hadn't purchased the game, just redeemed it.

Anyway, I liked how simple & straightforward the game is. It ran really smooth on my iPad without any hiccups at all. I think this game definitely has potential if you could tweak one or two things. One major thing is that, after 4 attempts, I only made it as far as level 7 (out of 50). Since there is no continue from last completed stage option, that means that users need to be on their game each and every time they attempt to make it to level 50. What would really help is a much more forgiving set of lives or bonus lives to gain during the first 10-20 levels or so. Then they can play it leisurely without worrying about getting the precise lineup necessary to take out the blocks.

Another thing which is probably not that easy to implement would be a line-of-sight type of graphic so you can visually see where you're lining up your shot to go around the board. I have no idea how to make that work, but I think it would be helpful, though probably really difficult to add in.

Otherwise, I really liked the mechanics of it and would play again if it was a bit easier to progress through the earlier levels. Congrats on completing the game, though.


Thank you. Yeah it is maybe a bit to hard. Mainly the game was designed to be more challenging than to be to easy. But I may tweak this a bit.
The line-of-sight could maybe a bit difficult. Don't know if that is possible with C2. But I definitely look into this :)

I also just good a good review on a famous german iOS blog:
http://www.appgefahren.de/bloctics-klei ... 00812.html

I hope that there will be some downloads. We'll see :)

Kind regards,
Kraudi
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Post » Wed Apr 23, 2014 8:46 am

A new update should be out around next week.

I added the line-of-sight along with some new ingame backgrounds.
The game should also be slighty more easy.

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Edit: Reached Top 200 In AppStore Games categorie here in germany!
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