Blood effect

Show us your completed creations made in Construct 2

Post » Sun Mar 15, 2015 6:59 am

I made this just for fun. I was sort of inspired by the beginning animation from the Hannibal tv show.


http://tinyurl.com/n7ra9td

Just hold down the mouse button anywhere on the right side of the screen. You can change the direction and thickness of the blood. Right clicking will freeze the movement and clicking on the camera will save a picture (you don't have to freeze to do this). Left click anywhere to unfreeze.

Only works with webgl. I just use the alpha clamp and lense effects.
Last edited by sinistar99 on Tue Mar 24, 2015 8:26 pm, edited 3 times in total.
Follow my CZero development on twitter https://twitter.com/CaptainZeroGame
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Post » Sun Mar 15, 2015 7:57 pm

Nice effect
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Post » Mon Mar 16, 2015 11:59 am

Wow, that's cool man.
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Post » Tue Mar 17, 2015 1:55 am

Thanks... hey how come my url tags don't look like they're working?

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Post » Tue Mar 17, 2015 3:51 am

This is really cool. Can you point to where I can learn to create this?
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Post » Tue Mar 17, 2015 4:50 pm

I made some similar effect (but physics need so much performance), just for testing the Alpha Treshold Effect.

Your blood looks great, but can you change the background to a dark one?
Or add a button, so user can chose between light and dark background - i'm sure it looks great on dark background! *hehe*
The skull in the background is fantastic :)
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Post » Tue Mar 24, 2015 5:04 pm

Thanks! I made it as a primitive homage to this animation:

https://www.youtube.com/watch?v=g3roU23gs3s

I have a version where you can change the color of the liquid, but the background would be great too. Hey I did something similar to that too @Cherico! Only I just had a "gravity attractor" instead of a gravity bubble... that's a good idea. There's a game in thar somewhere!
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Post » Tue Mar 24, 2015 7:33 pm

sinistar99 wrote:Thanks... hey how come my url tags don't look like they're working?

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because u dident added the http:// on the first link and on this 1 the link is to long, nice blood effect kinda has some issues with blood overlaping blood
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Post » Thu Mar 26, 2015 10:15 am

such cool
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Post » Tue Mar 31, 2015 5:48 pm

@GameProStudio Ah thanks! That explains it!

@Defender225 So thanks. wow. :)

@Darkside11092 um... there's a "liquid tutorial" on here somewhere. It uses simi transparent balls with Alpha Clamp effect set on the layer they're on. Oh here it is!

https://www.scirra.com/tutorials/813/how-to-make-fluids

Then I made a skull grayscale sprite with the brightest parts being the "closest to you" like a height map and added lense effect to it and Voila.
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