Blood stain effects?

Get help using Construct 2

Post » Sun Oct 21, 2012 3:26 am

Hey guys I was wondering if there was a proper way to make blood stain effects like the effects in super meat boy where the blood splatters?

I'm making a top view shooter game and I was wondering how I would attempt this. I tryed using the particle effects but it didn't look that great and kept spraying the same particles over and over.

I basically tryed this:
When bullet collisions with enemy, spawn blood particles. But once again it continues to spray unless i use an action that destroys the particle after 4 seconds.

However I want a blood splatter affect that leaves blood stains on the ground for forever, or atleast for 30 seconds.

Is there a better way to get the blood effects with blood stains lying on the ground?

Any help is appreciatedretrodude2013-07-03 22:22:55
B
18
S
4
G
3
Posts: 436
Reputation: 4,801

Post » Sun Oct 21, 2012 3:30 am

Spawn a sprite on the ground that looks like a blood stain?
B
90
S
30
G
24
Posts: 3,189
Reputation: 32,400

Post » Sun Oct 21, 2012 3:42 am

[QUOTE=sqiddster] Spawn a sprite on the ground that looks like a blood stain?[/QUOTE]

man i can't believe i didnt consider that... now i feel really stupid lol..

But do you know any way to make a blood splatter effect? so when you shoot the enemy the blood kinda splatters in the range of the enemy?retrodude2013-07-03 22:23:29
B
18
S
4
G
3
Posts: 436
Reputation: 4,801

Post » Sun Oct 21, 2012 3:49 am

Maybe do a sprite on the ground in combination with the particle effect? You could make the splatter look sort of like what the particles would look like. So you'd want something like this: get hit, spawn particles, small time delay, spawn splatter.
B
90
S
30
G
24
Posts: 3,189
Reputation: 32,400

Post » Sun Oct 21, 2012 4:40 am

I think iv got it now dude, thanks alot retrodude2013-07-03 22:24:33
B
18
S
4
G
3
Posts: 436
Reputation: 4,801


Return to How do I....?

Who is online

Users browsing this forum: Pandadoor, Zebbi and 20 guests