I'm making a top view shooter game and I was wondering how I would attempt this. I tryed using the particle effects but it didn't look that great and kept spraying the same particles over and over.
I basically tryed this:
When bullet collisions with enemy, spawn blood particles. But once again it continues to spray unless i use an action that destroys the particle after 4 seconds.
However I want a blood splatter affect that leaves blood stains on the ground for forever, or atleast for 30 seconds.
Is there a better way to get the blood effects with blood stains lying on the ground?
Any help is appreciated