Bloody SplatFest | Prototype

Show us your works in progress and request feedback

Post » Fri Jan 06, 2017 2:07 pm

PM sent 😀
Learning other engines, but C2 still rocks. Image Image Image Image
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Post » Wed Feb 08, 2017 6:17 pm

Changed the character body type and made it a bit slimmer. This character is however just a placeholder:

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Look at him in game here: http://www.frozendev.com/Testing5/index.html
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Post » Wed Feb 08, 2017 7:53 pm

+ Looks good
+ Looks fun (I wanna play)
+ Looks challenging (I like a challenge)

- control terrible, totally non responsive to my input. jump only one in 5 times, move only one in five times

this type of game needs extremely responsive and accurate controls

also maybe zoom the camera in a little then you can make camera more dynamic with zoom pan and shake.

sort these two things out and you have a winner.

[edit] I notice previous feedbacks say the control is tight so maybe something going wrong for me...I am using edge....let me try chrome be back in a bit.....

[edit] OK no problem in chrome !!!! control fine.... but edge cannot handle your game input... strange.... I have been testing my game in edge for months and never had any such issues.... are you using some special plug ins that only work in chrome ????

so update ....game cool.....only in chrome tho......
NOTE: There is a high a probability that I am wrong.
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Post » Wed Feb 08, 2017 8:51 pm

NetOne wrote:+ Looks good
+ Looks fun (I wanna play)
+ Looks challenging (I like a challenge)

- control terrible, totally non responsive to my input. jump only one in 5 times, move only one in five times

this type of game needs extremely responsive and accurate controls

also maybe zoom the camera in a little then you can make camera more dynamic with zoom pan and shake.

sort these two things out and you have a winner.

[edit] I notice previous feedbacks say the control is tight so maybe something going wrong for me...I am using edge....let me try chrome be back in a bit.....

[edit] OK no problem in chrome !!!! control fine.... but edge cannot handle your game input... strange.... I have been testing my game in edge for months and never had any such issues.... are you using some special plug ins that only work in chrome ????

so update ....game cool.....only in chrome tho......


Thank you for the input. I had no idea it didn't work in edge? :P I wonder why. It is controlled with regular platform behaviour. This game is for Steam and desktop only so edge won't be a problem luckily. And this is only an early prototype of a tiny part of the game mechanics. This is only a test level with various traps and isn't the real game. But thank you for trying it out :)

Btw, how was the performance? Did it run smooth? (on chrome) ;)
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Post » Thu Feb 09, 2017 12:33 am

Yes very smooth. No lag. No jank. 20/30 %cpu 60fps. On i5 , integrated graphics, 8gb ram.
NOTE: There is a high a probability that I am wrong.
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Post » Thu Feb 09, 2017 7:16 am

Great work! ; -)
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Post » Fri Feb 24, 2017 10:36 am

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Almost done with the game mechanics for the new improved Trap Run mini game. It can get a bit bloody if you don't time your jump right :P

Simple test level: http://www.frozendev.com/testing7/index.html
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Post » Sun Feb 26, 2017 8:34 pm

@Anonnymitet i love :) keep up the good work.
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Post » Mon Feb 27, 2017 1:17 pm

@ishmaelmoreno Thank you, I'll try :D

Added a new playable character.

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Play test level: http://www.frozendev.com/testing8/index.html
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Post » Mon Feb 27, 2017 4:25 pm

Really like your character designs and animations. Is it Spriter?
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