Blurry edges (visual annoyance)

Bugs will be moved here once resolved.

Post » Tue May 28, 2013 1:17 am

Link to .capx file (required!):
https://dl.dropboxusercontent.com/u/23009908/construct_bugs/mrblurryedges.capx

Steps to reproduce:
1. Create a sprite
2. Fill it with solid color
3. In the editor, put sprites next to each other
4. sprite edges look blurry.
5. white space appears in the editor


Observed result:
Edges look blurry in editor

Expected result:
Edges look sharp in editor


Browsers affected:
Export looks fine.

Operating system & service pack:
win 7

Construct 2 version:
r132   California2013-05-28 02:03:04
B
18
S
5
G
4
Posts: 568
Reputation: 5,079

Post » Tue May 28, 2013 1:54 am

I think this is side effect of the image editors "stretch" ,looking at your screenshot I can see the feathering in the image editor...Pixel perfick2013-05-28 01:54:36
As long as I can move left, right and fire, I'm Happy...
B
42
S
15
G
11
Posts: 655
Reputation: 12,260

Post » Tue May 28, 2013 2:03 am

I updated the post.

The sprite was created as a solid color inside C2.

B
18
S
5
G
4
Posts: 568
Reputation: 5,079

Post » Tue May 28, 2013 2:29 am

you used the sprite object which doesn't scale when you resize to a bigger size than the original image resolution. try the 9patch.
B
40
S
10
G
5
Posts: 103
Reputation: 6,610

Post » Tue May 28, 2013 2:07 pm

Closing as not a bug. I can't reproduce a white space beside adjacent sprites at 100% zoom, although if you zoom then a normal result in computer graphics is for a seam to appear.

Additionally, the blurry edges is a normal result in computer graphics of using 'Linear' sampling. It doesn't appear at runtime in Firefox, but you can explicitly turn it off by setting the project 'Sampling' property from 'Linear' to 'Point'.
Scirra Founder
B
383
S
225
G
86
Posts: 24,134
Reputation: 190,601

Post » Wed May 29, 2013 12:13 am

[QUOTE=OrangeTapioca] you used the sprite object which doesn't scale when you resize to a bigger size than the original image resolution. try the 9patch.[/QUOTE] not resized nor scaled.
B
18
S
5
G
4
Posts: 568
Reputation: 5,079

Post » Wed May 29, 2013 12:14 am

[QUOTE=Ashley] Closing as not a bug. I can't reproduce a white space beside adjacent sprites at 100% zoom, although if you zoom then a normal result in computer graphics is for a seam to appear.

Additionally, the blurry edges is a normal result in computer graphics of using 'Linear' sampling. It doesn't appear at runtime in Firefox, but you can explicitly turn it off by setting the project 'Sampling' property from 'Linear' to 'Point'.[/QUOTE] will try point sampling then, thanks man.
B
18
S
5
G
4
Posts: 568
Reputation: 5,079


Return to Closed bugs

Who is online

Users browsing this forum: No registered users and 2 guests