Blurry Graphics with WebGL

Bugs will be moved here once resolved.

Post » Thu Jun 20, 2013 8:19 am

This happens only in Node-WebKit and there's no way to reproduce the error I think, it's more about graphics.
I started using a laptop recently so I tried my game in different versions. Everything is ok but not when I export to Node-WebKit, here's what happens:

This is Canvas, sprites are sharp, that's good


This is WebGL version, hero sprites and wall cracks are blurry


But I don't wanna use Canvas, WebGL is da best! Any workaround or fix for this, guys?

Video card is Geforce GT730M btw.
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Post » Thu Jun 20, 2013 2:29 pm

Closing, please follow the bug report guidelines.

We fixed a bug with blurry downscaled graphics in WebGL mode in r133. Have you tried r135? (The bug report template does ask which version you were using...)
Scirra Founder
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Post » Thu Jun 20, 2013 5:13 pm

Sorry about that! Yeah I'm using r135 right now, screenshots were done today, using r135. Same thing was with r133 and r134 btw.Android-Music2013-06-20 17:18:24
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