Blurry Pixel Sprites on WP8

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Post » Fri Nov 29, 2013 3:14 pm

Hi guys,

     I've been working on a few projects and I have noticed a problem. Integer Scale doesn't seem to work on Windows phone. I use mostly small pixel sprites, and on iOS they look sharp and clear, same on the web browsers. But as soon as I load the game into windows phone, they are a blurry mess and still don't fill the screen. Are they settings I need to mess with inside of Visual Studio? Any help would be greatly appreciated.

Thanks,
Adam
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Post » Mon Dec 02, 2013 6:15 pm

Windows Phone simply doesn't support point sampling. The upcoming Windows Phone 8.1 update should add support for it.
Scirra Founder
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Post » Thu Dec 05, 2013 11:09 pm

[QUOTE=Ashley] Windows Phone simply doesn't support point sampling. The upcoming Windows Phone 8.1 update should add support for it.[/QUOTE]

Oh, well that makes sense. Kind of a bummer, but good to know. Thanks a lot for your answer. I guess Ill have to look around to see when windows phone 8.1 comes out!

Thanks again!
Adam
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