Blurry texture on Windows Phone 8

Bugs will be moved here once resolved.

Post » Sun Mar 03, 2013 10:36 am

Link to .capx file (required!):
https://www.dropbox.com/s/7giwc1g0rx6r7gx/demo1.capx?m

Steps to reproduce:
1. Load some images into view.
2. Set Pixel rounding to On (tried Off too). Sampling to Linear (for modern art, the demo)or point (pixelated art, my own game).
3. Export for Windows Phone 8 with image compression set to 0.
4. Open the project in VS 2012. Change the orientation of the mainpage.xaml to landscape.
5. Run the game on the emulator or phone.

Observed result:

Blurry image.

Expected result:

Detailed image.

Browsers affected:
Chrome: no
Firefox: no
Internet Explorer: no
Windows Phone 8: yes
Android: no.

Operating system & service pack: windows 8 pro

Construct 2 version: 119 64 bit

Screenshot on Lumia 820:
    

Screenshot on Galaxy S II (android):

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Post » Sun Mar 03, 2013 3:46 pm

How do you know this is a bug? Isn't it just linearly stretching the image to be bigger due to the window size on WP8?
Scirra Founder
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Post » Sun Mar 03, 2013 9:05 pm

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Post » Mon Mar 04, 2013 2:23 am

@thehen: Thanks! It works!
@Ashley: This issue should be stated somewhere so developers know how to solve it.
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