board game positions

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Post » Sun Dec 11, 2016 8:25 pm

I have a Board Game with 40 different positions and every position have an object and just i want to move my player to one o those objects position depending what number the dice give to the player, like if player is in object 5 position and dice give a 6 then move player to object 11 position. :roll:

i have 40 objects call spawn
from spawn1 to spawn40
P1position is a variable that has the player position plus dice number

i try doing this but is no possible in construct2
system created object Player1 on layer 3 at ("spawn"& P1position &".X") ,("spawn"& P1position &".Y")
if there is other way to do it please help me, thank u.. :roll:
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Post » Sun Dec 11, 2016 10:30 pm

The system>Create object only accept numbers as far as I know, while placing "" will turn it into a string.

If you know where the player should go, pick this coordinate as number and setup the System>Create> to that position.

For example, if you want the player go to slot 11, and you know the name of the object there, just setup:

System>Create>ObjectPosition11.X,ObjectPosition11.Y

Where ObjectPosition11 is the name of the object on position 11.

To know what object you should pick before setup the creation system, pick it using, now, a string like this:

Condition: System>Pick by Comparison>ObjectPosition & DiceResult+PlayerPosition
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