Bomberman/Bombermine Clone

Show us your works in progress and request feedback

Post » Sun Jul 10, 2016 7:00 pm

Hey there!

I'm working on a bombeman clone and I'd appreciate and kind of feedback and ideas for the game!
The idea is to have a 8-10 player online game of bomberman using Multiplayer.

Art is WIP and not final.

v5 implementations (July 11th):
- improved player movement!


old implementations:
- player movement and animations;
- bomb creation and explosion;
- explosions creation and dinamic between bombs and the map;
- map random creation.

Not implemented yet:
- no deaths or items;
- HUD;
- other players or any multiplayer features.

Controls:
- Arrow keys
- Space for bombs

https://dl.dropboxusercontent.com/u/78545260/c2/bomberman/v5/index.html

Thanks in advance! :D
Last edited by siks on Mon Jul 11, 2016 6:53 pm, edited 1 time in total.
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Post » Sun Jul 10, 2016 8:32 pm

At moment it is too easy to get caught on corners. I would add events to push player into alignment with pathway if running into corner of wall.
Other than that, it looks good so far. I like bomberman style games.
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Post » Sun Jul 10, 2016 10:27 pm

@Prominent I've been having trouble implementing that correctly. How would you do that?
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Post » Sun Jul 10, 2016 11:49 pm

I would check which key is being pressed to determine the direction player is attempting to move while colliding. If they're trying to move horizontally and player.y < floor(player.y/tileheight)+tileheight*0.5 then push player down(add to y position). If player.y > instead of < then subtract from y position.
Do similar adjustment for when player attempting to move in vertical direction.
I think something like that would be sufficient.
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Post » Mon Jul 11, 2016 6:55 pm

BUMP!
New version with improved player movement.

Got a solution that I think is working. If someone could test it and give some feedback, I'd really appreciate it!

Any ideas for the game are more than welcome too!
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Post » Mon Jul 18, 2016 3:01 am

Use this tutorial to the movement of the character that will be perfect.

https://www.youtube.com/watch?v=XPueVRU-w5U
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Post » Mon Jul 18, 2016 4:57 pm

@guimaraf I don't think the pokemon/finalfantasy grid movement works on bomberman...
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Post » Mon Jul 18, 2016 5:55 pm

@siks It works rather see the video you sent and then, after finishing, imagine the movement of Bomberman
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Post » Tue Jul 19, 2016 6:03 pm

@guimaraf I see.. Did you try the latest version v5? The movement should be working pretty well now.
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