Bone Animation Timeline

New releases and general discussions.

Post » Thu Mar 05, 2009 2:56 pm

This is not urgent but: could you add a visual timeline for bone animating like in Flash and distribute boned objects or bones to layers or maybe create an engine for that kind of work? I think it will ease the work on bone animating much!
B
78
S
23
G
6
Posts: 234
Reputation: 7,662

Post » Thu Mar 05, 2009 3:19 pm

It sounds like something that's pretty hard to do, though obviously useful.

Something to note is that most animations can be accomplished in just 2-4 frames, due to tweening, so complex animations would be fairly rare.
B
3
S
2
G
5
Posts: 1,777
Reputation: 5,529

Post » Sat Mar 07, 2009 9:20 pm

Btw,maybe there's a way to create a bone animation in another program and import it to Construct as a piece of code or somehow else? I'm saying that because it's very hard to work with bones - no undo's(that's not auful, but doesn't give a lot of pleasure), no frame postion changing possibility and one frame lies on other when you try to remove one of the frames,so I have to erase the full animation and start it over. The animation is closer to realistic, so it can't be simple like in bone tutorials. And Construct crushes when I press one or another key or button often. But I like the fact there's possibility to make smooth transitions to other animations! Anyway the engine is glitchy, but promising!
B
78
S
23
G
6
Posts: 234
Reputation: 7,662

Post » Sun Mar 08, 2009 11:50 pm

Learned to make bone animations! I was wrong about the complexity of yourengine! And if I open only one project and don't minimize it for long, it works great! Now I get pleasure of working, big thanks! Now I know it's pretty easy to animate bones! :)
B
78
S
23
G
6
Posts: 234
Reputation: 7,662

Post » Mon Mar 09, 2009 9:40 am

I asked about a timeline ages ago... maybe post v1.0 as it's not critical to have, but it could prove very handy :D

~Sol
Tired of crappy file hosts that are crappy? Get DROPBOX - https://db.tt/uwjysXJF
Moderator
B
45
S
17
G
37
Posts: 2,853
Reputation: 25,966

Post » Mon Mar 09, 2009 10:20 pm

[quote="SoldjahBoy":30e9u5xc]I asked about a timeline ages ago... ~Sol[/quote:30e9u5xc]
I did ask to.
My professional Royalty Free Music at Scirra Assets Store
--------------------------------
Specs: i5 2500, 16gb of ram, gtx 770, win 7, Focusrite Scarlett 8i6, Mackie mr8mk2, Alesis 320, browsing the net on chrome.
B
71
S
19
G
19
Posts: 1,919
Reputation: 16,910

Post » Sat Mar 14, 2009 4:52 am

[quote="megatronx":2fbc0iln][quote="SoldjahBoy":2fbc0iln]I asked about a timeline ages ago... ~Sol[/quote:2fbc0iln]
I did ask to.[/quote:2fbc0iln]

Maybe if we both give David a big sloppy kiss he will make one?

~Sol
Tired of crappy file hosts that are crappy? Get DROPBOX - https://db.tt/uwjysXJF
Moderator
B
45
S
17
G
37
Posts: 2,853
Reputation: 25,966

Post » Sun Mar 15, 2009 4:59 am

Come here mr Davey *smooches* ....... never speak of this again.
B
2
S
2
G
4
Posts: 239
Reputation: 1,928


Return to Construct Classic Discussion

Who is online

Users browsing this forum: No registered users and 4 guests