Bone Movement request

New releases and general discussions.

Post » Thu Feb 12, 2009 3:57 am

As already mentioned to David, I thought I would post it up here anyway so he doesn't forget about it... ;)

Bones need to have either:

(A) Joint constraints

or

(B) The ability to tell the bone which direction to rotate to the next keyframe.

This would help a lot with exaggerated animations in particular, where you find your characters "bits" bending around the wrong way to reach the designated keyframe position simply beause it's a shorter distance to move.

~Sol
Tired of crappy file hosts that are crappy? Get DROPBOX - https://db.tt/uwjysXJF
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Post » Fri Feb 13, 2009 3:06 am

ooh..good points. Those would be awesome. And scrubbing ( the bone animation timeline). Artists: demanding, overachieving, lazy. That's a generalization, but thankfully, developers are intelligent, industrious, and attractive. Thanks, Construct developers!
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Post » Fri Feb 13, 2009 7:56 pm

Bad experiences with artists eh? We're not all like that ;) Although I am lazy....
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Post » Sat Feb 14, 2009 3:32 am

[quote="procrastinator":3ot3uwlm]Bad experiences with artists eh? We're not all like that ;) Although I am lazy....[/quote:3ot3uwlm]

same here, lazy as a bum this quazi is.
but thankfully my inteliigence makes up for my extreme lazyness, as is the case with most artist type ppl. we lounge around procrastinating (hehe) and when we finally finish weve done what the average person would have completed in a week, but just at the last minute. amiright???
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Post » Sat Feb 14, 2009 12:49 pm

You don't suffer any such problem as modesty, do you? :P
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Post » Sat Feb 14, 2009 12:54 pm

[quote="QuaziGNRLnose":2l59leyr]
same here, lazy as a bum this quazi is.
but thankfully my inteliigence makes up for my extreme lazyness, as is the case with most artist type ppl. we lounge around procrastinating (hehe) and when we finally finish weve done what the average person would have completed in a week, but just at the last minute. amiright???
[/quote:2l59leyr]

How do you know me so well?? ;) but yeah that about sums me up. I lack the intelligence though so you have one up on me ;)
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Post » Sun Feb 15, 2009 4:58 am

[quote="QuaziGNRLnose":3mtawile]...as is the case with most artist type ppl. we lounge around procrastinating (hehe) and when we finally finish weve done what the average person would have completed in a week, but just at the last minute. amiright???[/quote:3mtawile]

Sounds about right :)

~Sol
Tired of crappy file hosts that are crappy? Get DROPBOX - https://db.tt/uwjysXJF
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Post » Tue Feb 17, 2009 12:44 am

maybe add some mesh as well. you could rip of thise software :

http://www.relishgames.com/forum/viewto ... 5c9715b8cf
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Post » Tue Feb 17, 2009 1:27 am

[quote="megatronx":14ji6c6m]maybe add some mesh as well. you could rip of thise software :

http://www.relishgames.com/forum/viewto ... 5c9715b8cf[/quote:14ji6c6m]

show this to david
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