Bone Moventent export

New releases and general discussions.

Post » Sun Dec 28, 2008 1:06 am

Hello,

First: the bone movement ist the best idea from the world !!!!!
I have a big idea, after make all bones and grafics, can export all on 1 zu png with transparent !!!!
easy way to build animation !
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Post » Sun Dec 28, 2008 1:23 am

Why exactly would you want this? By just using the bone animation system by itself, you can not only get smoother animations, but you also get smaller file sizes.
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Post » Sun Dec 28, 2008 2:46 am

If you really want to export to separate png files, its possible by placing a canvas object behind everything and pasting all the bones into it...then using image manipulator to save it...but then you wont have the advantage of infinite smoothness and tweaning etc.
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Post » Thu Jan 01, 2009 9:01 pm

i've got better idea : why not make "export bone movement to file" and "import bone movement from file" feature? That would help a lot with projects made by more that one person. Or even better - exporting/importing bone movement with graphics that use it.
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Post » Fri Jan 02, 2009 12:10 pm

Probably a better (and knowing the code well, programatically) idea is to be able to export/import objects to files. I'll add it to the todolist for after 1.0.
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Post » Fri Jan 02, 2009 1:50 pm

[quote="David":1nrv9kj1]placing a canvas object behind everything and pasting all the bones into it...then using image manipulator to save it[/quote:1nrv9kj1]
Does that work, and how? According to the image manipulator's action names, it only copies from sprites, not canvasses. You can specify a canvas, or even the MouseKeyboard object, as the parameter; but using it that way doesn't seem to do much except crash.
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Post » Fri Jan 02, 2009 3:29 pm

[quote="Rich":2axqhkwl]Probably a better (and knowing the code well, programatically) idea is to be able to export/import objects to files. I'll add it to the todolist for after 1.0.[/quote:2axqhkwl]

yes! thats the best option. And i've got one more idea : " Import objetc(s) from another project".
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Post » Sat Jan 03, 2009 4:25 pm

[quote="megatronx":1ulf89io][quote="Rich":1ulf89io]Probably a better (and knowing the code well, programatically) idea is to be able to export/import objects to files. I'll add it to the todolist for after 1.0.[/quote:1ulf89io]

yes! thats the best option. And i've got one more idea : " Import objetc(s) from another project".[/quote:1ulf89io]

But if you want to import an object from Project B into Project A you could just open up Project B and export the object to a file. Then open Project A and import from that file.
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