Ok - scrapping the wolf boss in my game. He's now just a regular enemy through out the level. I've extended my cave level and want to make a big tenticle snake merman head boss thing that emerges from the water under a bridge.
So the question is: How do I make this snake like movement where the head moves but the end of the body is attached to the wall/doesn't move?
Here is a video (skip to 3:20) as an example from castlevania 3. Someting tells be bone movement but I'm also seeing it as a bunch of connected sprites that mimic the movement of the head less and less as it gets closer to the base sprite...http://www.youtube.com/watch?v=pN3X_FOcIIM
Thanks for the assistance as always!!!