Bones for Changing Costumes in Dynamic Character?

Discussion and feedback on Construct 2

Post » Thu Apr 25, 2013 7:06 pm

(Sorry if this has been asked before.)

I'm wondering if bones are going to be implemented in C2 in some way like CC.

What I want to do is make a platformer where I can change the costume of the character. Put gloves on, hats, hair, boots etc.

Or will Spriter let me change replace the hands sprite with gloves in-game?

Thanks
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Post » Thu Apr 25, 2013 8:20 pm

Currently Spriter seems the best option for adding boned animations to C2

Spriter lets you assign sprites to bones, but that is during design time in spriter. They have also mentioned they are going to allow for more dynamic skinning of characters to in the near future.BluePhaze2013-04-25 20:21:36
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