bones question?

For questions about using Classic.

Post » Sun Feb 22, 2009 3:13 pm

hi all
ive been looking at the bones system in constuct and its awsome,well done to the constuct team.
but what i need to know can you manipulate this system through the event editor.
like say? stop animation, start animation,only start it at a given condition or stop it.
when i run a program with bones animation it automatically loops if i turn loops off it plays once,
i need to controll it on a key press condition.
if anyone could give me a rough idea to how this is done,i would gladly appreciate it

thank you.
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Post » Sun Feb 22, 2009 4:01 pm

Behaviors all have their own sets of actions, conditions, and expressions which you can access through the even sheet editor. For example, if your adding an action for a sprite that has the bone behavior, there will be a tab at the top for actions involving the behavior. That's where you'll find all of the controls like stop animation, play animation, change animation, set animation speed, etc.
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Post » Sun Feb 22, 2009 4:42 pm

Thanks for the reply linkman :D
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