Books about game design

Discuss game development design and post your game ideas

Post » Wed May 29, 2013 12:54 pm

@soybean @sved
Thanks! :D
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Post » Sat Jun 01, 2013 1:52 am

Personally, my game design bible is this book: Concevoir un jeu vido

It's only available in french, german or spanish. Not english. But it's really, really good.
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Post » Sat Jun 01, 2013 12:17 pm

@Lowren, too bad I'm not good in any of those languages, but I'm sure it will help others! ;)
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Post » Mon Jun 03, 2013 8:55 am

Something that's a great recommandation for the designers in my team : Challenges for Game Designers.
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Post » Tue Jun 04, 2013 2:28 am

I actually got mixed feelings about this one, I have it(and it really got the most ugly cover in my whole library) and if the non-digital approach to game design is refreshing at first, it's more a list of homework exercises with different constraints to try.

Good if you are often short of inspiration, or are looking for ideas for a creative workshop/rainy weekend with kids/school masterclass... Best check it first.
...but this is mostly psychological. Check my devlog
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Post » Mon Jul 22, 2013 4:05 am

Theory of Fun - Raph Koster
Challenges for game designers - Brenda & Ian
Homos Ludens - Johan Huizinga (a more theorical approach)
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